Sword and sorcery in the Brazen Age

Serpent Throne

Win the score with steel or nerve, spend it by dawn, and never read the serpent-script aloud.


Serpent Throne, the world

The world

Where it happens

The serpent-kings’ empire fell an age ago, and the world that grew over its ruins is loud, hot and hungry: walled city-states drowning in silk and knives, a grim hill-north that bows to no one, a river empire where the old cult never died, and corsair isles living off everyone’s trade. Under it all sit ruins of something that was never human. You are a sword for hire, a roof-runner, a reaver, a corsair.

A session is a score: a tomb under the dunes, a caravan through raider country, a ransom, a prize ship taken at dawn. You win it with steel, wit or nerve, and the Spree burns the silver into contacts, reputation and tales — you wake broke, with a name that opens doors and a grudge that hunts you. Magic is real, pre-human and priced: there are no spells to cast here, only rituals, relics and bargains, and every one of them costs Doom.


the pressure that drives play

What drives it

Doom, the price of sorcery

Doom runs from 0 to 10 and rises every time you touch sorcery: a rite worked, a cursed relic kept, a deep ruin desecrated, innocent blood spilled for silver, the serpent-script read aloud. The bands run unmarked, shadowed, marked, hollowed — and at 10 the Outer Dark claims you, and the gamemaster resolves what walks away wearing your face. There is no magical healing either: rest, bandages, a chirurgeon, grit.


Serpent Throne, how it plays

How it plays

The systems you can ask for

These mechanics are original to Serpent Throne — you will not know them from any rulebook. Read them here, then simply ask your gamemaster for any of them at the table; the engine enforces every number.

Doom
Sorcery has no slots and no casters — every rite, relic and bargain is paid on a meter that does not haggle.
The Spree
Carousing downtime burns treasure into contacts, reputation and rumors — wealth never accumulates, legend does.
Your ship
A corsair galley is property and crew in one: its hold is a stash, it fights as a companion, and at zero it drifts, never sinks.
The weakness engine
The things under the ruins shrug off plain steel — ancient bronze, fire, funeral oil and ward-salts bite.
Gritty survival
Rations, hard encumbrance and opportunity attacks are all on — the Brazen Age is hungry.
Guilds of the age
The Red Banners, the Veiled Hand, the Free Sails — and the Coil, for those who walk the dark path.

“Spend the silver tonight. The grudge keeps till morning.”


the cultures of Serpent Throne

Who you can be

10 cultures

Skarn — character portrait
portrait · Skarn
Skarn
The grim hill-north: mountain-bred, winter-willed, bows to no one.
Averran — character portrait
portrait · Averran
Averran
The heartland kingdoms of letters, law and drilled spears.
Velessi — character portrait
portrait · Velessi
Velessi
The silk city-states: gutter-quick, with the tongue of the markets.
Korvath — character portrait
portrait · Korvath
Korvath
The corsair coast and isles: sea-legs and a reaver’s eye.
Hrimvar — character portrait
portrait · Hrimvar
HrimvarPremium
The frost-coast sea-wolves of the white north.
Qeshite — character portrait
portrait · Qeshite
QeshitePremium
The serpent river-empire, where the old cult never died.
Vaskari — character portrait
portrait · Vaskari
VaskariPremium
The endless steppe: born to the saddle, hunts with the horn-bow.
Krael — character portrait
portrait · Krael
KraelPremium
The wildwood tribes; the forest remembers through them.
Vhal — character portrait
portrait · Vhal
VhalPremium
The pale far north, witch-marked and cold of patience.
Mbezi — character portrait
portrait · Mbezi
MbeziPremium
The gold kingdoms of the far south: lion plains and witch-finder courts.

the roles in action

What you can do

10 roles

Reaver
The northern war-fury with a Battle-Fury pool and an iron hide.
Thief
Roofs, locks and purses; sneak attacks and the gutter network.
Sellsword
The professional: formation discipline and an employer’s measure.
Corsair
Boarding actions and ship-handling; the ship is property and crew.
Tracker
The wilds: bows, beast-lore, reading ground, the patient kill.
OccultistPremium
The forbidden path: rites, wards and serpent-script, every power priced in Doom.
Pit-FighterPremium
The arena legend: grapples, dirty tricks and unarmored swagger.
AssassinPremium
Poisons, disguise and the quiet kill.
Tomb-BreakerPremium
The relic hunter: wards, traps and the lore of dead empires.
Caravan MasterPremium
The face: routes, tolls and a friend at every gate.

the arms of Serpent Throne

The arsenal

Arms, and what they cost

Real rows from the engine's own tables: the dice are the dice, the prices are the prices. Your gamemaster cannot fudge them, and neither can you.

Broadsword1d8

The trade of the age; it settles most arguments south of the hills.

Great-axe1d12

A hill-country answer to city manners.

Hornbow1d8

Steppe-made recurve; death rides cheap at a hundred paces.

Ancient bronze blade1d6

Temple-bronze of the old empire. The things below remember it.

Funeral oil (flask)20 silver

Coat a blade and it counts as sanctified for the fight.

Bronze mailAC 15

The age’s good answer; the panoply of kings costs thrice more.

… and 60 more priced pieces in play.


what hunts you in Serpent Throne

The opposition

What hunts you

Every foe is statted before the fight starts; what your party learns about them is recorded, hunt by hunt.

Bandit captainHP 32

Men with knives. Fight them like men.

Giant constrictorHP 33

The god’s spawn: it grapples first and squeezes after.

The Hooded VoiceHP 65

The cult’s speaking shadow; the knife-priests answer it.

Bronze temple guardianbane: bronze

A construct that ignores plain steel; only the old bronze bites.

Demon of the Outer DarkHP 55

It knits shut unless you bring bronze or fire.

Serpent-king revenantHP 85

A crowned thing that remembers its empire.

… and 25 more in the bestiary.


Begin a Serpent Throne campaign

Connect lorewend to your AI, make a character, and tell the gamemaster you want Serpent Throne. The free tier plays a full campaign.

How to startAll worlds