Heroic space opera, a fractured galaxy

Starfall

Fly fast, run hot, and keep the crew alive in a galaxy that fell apart and never stopped falling.


image slot · Starfall, the world

The world

Where it happens

A generation ago the Star Throne shattered, and what rose in its place is a hundred fractured things at once: warlord domains run on fear, the Combine syndicate taxing every cargo that moves, free worlds declaring sovereignty with no fleet to back it, and the Iron Throne remnant still wearing the crest and calling the chaos temporary. Between them all is the Drift, a free-port station that belongs to everyone and no one.

Starfall plays like a fast ship and a reason to fly. Your crew takes the jobs that pay, navigates the powers that want to own you, and keeps the Heat low enough that the galaxy does not close in. Threading it all is the Tide, the galactic current that runs through living things and the void between stars. A few can reach into it and bend what it touches: the Adept who listens for the hum, the Sentinel who channels it through a lightblade, the Oracle who dives so deep the dark edge is always close.


image slot · the pressure that drives play

What drives it

Heat, the galaxy hunts you

Heat runs from 0 to 10 and tracks how much attention the powers are paying your crew right now: every open firefight, every stolen manifest, every defied patrol pushes it higher. At Heat 10 the powers converge and the GM resolves the consequence. The Tide cuts both ways too: reaching for the current through calm focus is the path of the Order, but dark use through anger or fear nudges Heat upward as inquisitors and witnesses register something they cannot explain.


image slot · Starfall, how it plays

How it plays

The systems you can ask for

These mechanics are original to Starfall — you will not know them from any rulebook. Read them here, then simply ask your gamemaster for any of them at the table; the engine enforces every number.

Your ship
Every crew starts with a battered freighter — fly it, fight it, upgrade it, smuggle in its hold.
The Tide & the Dark Edge
Draw on the dark for power right now — your slide toward the fall is tracked, and it cannot be bribed away.
Heat & bounties
The manhunt escalates in bands — at Wanted, a bounty is posted on your head and hunters come.
The war moves
Throne and Free Captains fronts advance on real clocks whether you intervene or not.
The void
Vacuum, radiation, derelicts — exploration with numbers, not vibes.
Dogfights & boarding
Ship combat flows straight into blaster fights on the deck.

“A ship is a hull. A crew arguing inside it is a home.”


image slot · the species of Starfall

Who you can be

8 species

Human — character portrait
portrait · Human
Human
Adaptable spacefarer found in every faction and port.
Voidborn — character portrait
portrait · Voidborn
Voidborn
Ship-born, low-light eyes, at home in vacuum.
Saurian — character portrait
portrait · Saurian
Saurian
Proud reptilian species, tough hide and cold patience.
Korrin — character portrait
portrait · Korrin
Korrin
Dense heavy-worlders built to push back against anything.
Synthetic — character portrait
portrait · Synthetic
SyntheticPremium
Artificial person who repairs instead of rests.
Lumen — character portrait
portrait · Lumen
LumenPremium
Tide-attuned folk whose inner light betrays their gift.
Chitin — character portrait
portrait · Chitin
ChitinPremium
Insectoid with natural armor and a faint hive-echo.
Uplift — character portrait
portrait · Uplift
UpliftPremium
Engineered beastfolk: fast, fierce, and quietly furious.

image slot · the roles in action

What you can do

10 roles

Gunslinger
Blaster ace who draws first and never misses twice.
Vanguard
Armored frontline soldier who holds the breach alone.
Ace
Void pilot who flies what physics says is impossible.
Slicer
Hacker and droid-handler for whom systems are weapons.
Adept
Tide-sensitive mystic carrying the current forward.
SentinelPremium
Lightblade warrior who channels the Tide through a blade.
OraclePremium
Deep Tide-seer who walks the edge of the dark current.
OperatorPremium
Smuggler and face who knows how to cool the Heat.
SawbonesPremium
Field medic who brings crews back from the black.
WardenPremium
Bounty hunter who does not chase, simply arrives.

image slot · the arms of Starfall

The arsenal

Arms, and what they cost

Real rows from the engine's own tables: the dice are the dice, the prices are the prices. Your gamemaster cannot fudge them, and neither can you.

Blaster pistol1d8

The galaxy's handshake. Holsters everywhere.

Force-blade1d8

The Tide given an edge. It hums when you doubt.

Sniper rifle1d12

Diplomacy, from a parsec's polite distance.

Plasma charge4d6

For when the door, and the wall, must go.

Personal shield900 cr

A second chance you wear on your belt.

Shield generator6,000 cr

Your ship's promise to come home scarred, not gone.

… and 61 more priced pieces in play.


image slot · what hunts you in Starfall

The opposition

What hunts you

Every foe is statted before the fight starts; what your party learns about them is recorded, hunt by hunt.

Throne corvetteHP 90

Fast, bored, and certain it owns your lane.

Annihilator war-droidHP 66

A treaty violation on legs.

Hive matriarchHP 70

The swarm is a body. This is the mind.

Tide-wraithHP 38

What a fall to the dark leaves behind.

Throne inquisitorHP 48

He feels you draw the Tide before you do.

Star-krakenHP 80

Old enough to remember when the lanes were quiet.

… and 52 more in the bestiary.


Begin a Starfall campaign

Connect lorewend to your AI, make a character, and tell the gamemaster you want Starfall. The free tier plays a full campaign.

How to startAll worlds